I'm curious to know what Harvesting means?
I want an auction house for real...
I was told that the pet re-roll happened 2 days ago. My bad, I hadn't seen that. I'm usually lurking the forums but haven't in the last 2 days. My concern wasn't meant to suggest to make things easier, at all. One of the reasons I quit was how over priced everything was with the small amount of shops there were. We all know there's always someone selling crap at ridiculous prices. Shops, imo are there not only to help players get what they need and make kron but also help those who don't have time to farm items. I know how time consuming it can be to farm kron or items in general. In any case. I'm glad GM Gummybear did what he did to make it as fair as possible! Thank you for the replies Tatsi and eru. I appreciate it.
I'm looking forward to this pet re-roll. My biggest concern is people selling the items that are tradeable at RIDICULOUS prices. I came back today and oh my Lucifer. Some of you greedy people, shame on you! Let's not make it impossible for new players and players who don't have the time to farm or aoe for kron to participate in this re-roll. It should be all player type friendly. I have more input but I have to run. I wanted to share my biggest concern.
At the end of the day, the GMs are not professionals. So, knowing that, we can expect messy, lazy, or rushed events at times.
Shout out to GM Enigma for adding details to the event. Acknowledging that common sense is a flower that isn't grown in everyone's garden is awesome.
I couldn't agree more with Rage , if the captain directing the crew has succumbed to all interest in the game and finds it more of a "Job / Chore" why not pass the torch onto someone well-deserving of upholding the rights?
With doing so the game can progress further with " New updated content " and so forth, but alas, throwing the game at the wrong person can hold into the further damage of the game, killing it off due to people being high biased with those they hold close.
I came up with several ideas myself that would work wonders for the game but me throwing the idea's out there will be just wasted effort if nothing gets done, a quarterly update hasn't happened since November of last year. Granted that's five months without anything worthwhile to do. even between quarterly updates most major games come up with a small content patch leading up to the new quarter, also bringing up the true numbers between the numbers shown with people multi-clients the player base is below the current average, in all reality, do people believe there are actually 130+ people playing the game?
BEHOLD, information people fail to understand: Copyright laws, considering this game is dead within every country it was released in: Korea, JPN, US, EU, etc, as long as the original files of the game have not been modified in any single way, you can freely publish the game as a private server and advertise it amongst other websites that allow other private servers to do the same.
Take AION EU for example, there is a classic server based in the EU. it has its own advertisements through streamers, as well as rewarding people to stream the game because of this loop-hole they found in the copy-right laws themselves. Trickster Online is another game. it's all shut down except a mobile version coming out soon, but the older PC version still exists with its own cash-shop as well that gives people things for donating, they also reskin items and make their own items that players use as well, which they also have an auction house linked to their website that people can buy cashed items with their own in-game currency as well if they don't have the money to spend for " donation points ".
but alas no matter how much people try breathing into a dying game " yet- again " it will fail unless we get experienced people that know what they are doing to make the game better in all aspects. Not just "1" and a few GM's who don't have any idea on what's really going on with anything.
Where have you been all my life?
In it, he stated at the end of his post that he lacks and I quote " had time and motivation ". Supposedly Synex is my neighbor regarding in which country he lives in and I have heard some disturbing news from my friends who live there which could indirectly correlate to his motivation... The situation is quite dire in some places when it comes to " that world topic I believe we're not allowed to discuss on the forums "...
In my other thread Final Rebirth Experience Feedback, Vivi made the suggestion of " The Roadmap " which I and probably many still think to this day is actually a very solid idea. However, the singular Dev and Co. made the mistake in which direction the game was steered and we can endlessly discuss this broad subject. I will just quickly point out what got all of us to this point from my personal view and having played endless amounts of MMORPG's where for some reason we repeat the mistakes in Rebirth.
Players Progressing to Fast
It shouldn't matter how many casual players complain about the leveling pace when this game literally was already 4x easier in CBT compared to OG. Only to have been made even easier in OB. This cuts the target audience from Competitive PvE and PvP down to Casual anything resulting in player count decline like MsSarahMay said.
The consequences made the game too easy. This has a domino effect where players will feel less need to play or to reach a goal affecting player activity in playtime hours. Another consequence would be that players' out-level content and making new content appeal to the current target audience of anywhere between Lv50 and Lv200 becomes quite difficult. The Dev shot themselves in the foot because it will feel like he's racing against how fast players progress which is too fast. Think " updating the Roadmap ".
Forced Party PlayStyle
This I already hammered a lot of times but in short...
- Classes are rebalanced to force players to party when grinding
- Dungeons became over rewarding
- Thus players are funneled to spam Dungeons
- Which requires you to Party yet again
- At a specific Level, Class and Time
- Those who do not Party will miss out and fall behind
The Consequences are that players feel forced to party to progress faster or keep up. Meaning if you cannot find a party of which a lot of players couldn't, they will feel like they are falling behind. And with how small the player-base is compared to many other MMORPG's, if your name is known to be negative they will remember your name and can easily " Exclude " that player from a Dungeon run. This wouldn't be an issue if the game was steered in the direction where Grinding became the main leveling progression paired with doing anything you want and however you want on largely any class. The game environment makes this OG play-style " Inclusion " by default. Celten worded it better than I ever could here.
Class Foundation Balancing
The foundation of any game is what the players control. Not the story, not the world, not the dungeons, but their classes. Sadly, the team lacked gaming experience to fully grasp the gravity of what this meant. PvE and PvP skill balancing should not be regarded as separated. Once the game is focused on PvE only, classes become overloaded with crowd control they shouldn't have or lack of it. Then if PvP balancing ever wants to take place it becomes an impossibility. Think of Tree of Savior or heck even the lack of PvP focus in general like FFXIV.
Not only that, Players feel shafted and left the game because events suddenly have been unfair for so long compared to how well they felt their classes were better in the original game. They lost a lot due to PvE-focused changes without thinking what the consequences could be. And I made the statement a while ago " you can balance a class all you want for the sake of balance, it won't do you any good if a player refuses to play it in the end.
Well if the captain doesn't want to sail...
The next argument could be to find someone who will. This was a statement by Celten ( Edit: I believe he did? I am having trouble finding the forum post or thread... ) and I agree. However, people stated that this isn't possible because Synex doesn't want to. It is his project after all and as a work of art or heck a car, you don't want anyone else fiddling with it. Well, we can all understand that. But if he lacks motivation and there are plenty who don't and can work on the game... and it was offered... then it sounds logical to pass the torch to another. Rather it's pride, or wanting to be in control of the game w/e reason it may be... whatever it is now? hurts the game in the long run.
My words may sound harsh, but a factual critic is there for reason. We can all blow smoke up someone behind, but it doesn't do anyone any good when only performing compliments that overshadow actual issues. I'll give it the medical metaphor, you rather prevent a problem than curing it. And if there is an issue, you rather have it diagnose ASAP than letting it grow into a larger problem till it's too late.
Hit the nail on the head here. Couldn't of said it better myself. I'm not very good with words, as I'm sure many here would agree.
It really comes down to perspective. It's easy to say a game a dying, when it's dying from your own experience, but it's not the case for others.
And from my perspective, the game is very much alive...from the communtiy and from the many events that the devs and GMs are constantly brewing up to keep things fresh!
I suggest taking things slowly...don't rush... and just go with the flow without the need to be somewhere ASAP!
That's really a matter of opinion. Of course that is yours.
This game is dying in my opinion. So many friends have quit. Others refuse to even join up and play because of the massive changes that took place. Here's some things that contribute to this game dying...
There's no economy.
No new players to play with. (While new accounts are made daily, the number isn't changing much and I've been keeping track, it stays between 95-198, generally staying around 150-168 mid day..)
Not everyone gets along with with everyone, so partying IS limited.
People already have their "clicks".
Everyone is pretty much high level so all that's really left is tiger/alter parties...
The events are ok.
Personally, I only see one active GM and that's Ganta.
There is only one dev.
Did I say there's no economy?
I may edit later when I think of more to add...
I wouldn't say its dying yet. number of new accounts each week has been very steady since October. Its not trending up, but not trending down either. With just how many people showed up to the event today, killing boss monsters so fast as if they were just poyos, i'd say there is still a large dedicated player base.
Mine is to get through 2021.... lol
I've really enjoyed reading through this thread. Thanks for making it! Here goes...
DarkSenshi - My OG Priest. Senshi is Japanese for warrior or soldier. I chose this nickname due to my love for Sailor Moon. My favorite senshi being Sailor Saturn and in my opinion she is the darkest senshi. Hence DarkSenshi.
Senshi - Eventually, over time, people began to call me Senshi, and still do to this day. This is my main in OB.
EvilSenshi - My OG Holy Avenger.
Chaos - This is a nickname that I've had since my teen years...
Scorpio - My sun sign.
Lucipurr - Named after my adorable black kitten who is named after Lucifer Morningstar. She definitely lives up to her name. lol
This is the main reason I "live" here haha
Ah okie, I'm assuming this is North LB's level limit. That means I can get to Wizard and kill things in LB still, Thanks!
Oops, yeah I meant for north LB lol Glad I could help.
What's the level mobs in each area of Lost Brynhild run away from your attacks? Just curious if I should sit at 93 or can move on to 94.
*Currently living in center LB*
Oh and is there a guide on each area's run level or there is none :0
I can't remember clearly, but I believe I stayed in LB until around 100. Pay close attention to mob name color. You can aoe mobs until they are greyish blue. Grey is key. Too much blue and they run.
There is not. In character creation, if you delete a character it clearly states deleted characters cannot be restored..
Yes, we have completely different opinions. All I can say is that the few times I've made a thread or I've read threads made by others, there's a constant outpouring of complaints? whining? suggestions? proposals? whatever you want to call them, by the same handful of people. I feel like it's whining, but I can see and understand (based on your opinions) why you think it's "fighting the fight". I respect your opinion, but every now and then I can't help but share mine, so I hope you can accept that too.
I'm not saying there is no room for improvement in this game, but then again, there was PLENTY more room for improvement in OG (I actually believe XR is better) and I never saw as much complaints or suggestions or proposals as I see now. OG sucked as a game, and we still played it.
Instead of focusing so much on what you would like to change, acknowledge the things that have been changed and have more patience.
We have channels now, for instance. We have more storage space. We have more items and things to do.
The "imbalance" that is forever mentioned, I don't see why there has to be no imbalance in XR if there was plenty of imbalance in OG.
In OG, nobody expected to be able to AoE with a mage or an archer, because you simply couldn't. If you wanted to AoE, you'd go make an AoE class.
So why should it be any different in XR?
Funny thing is, I can AoE with my archer and my mage in XR, lol.
Things are not as simple as "doing whatever the community wants". Heck, it's even hard to define "community".
When you talk about "the community", to me its mostly 5 avid posters in the forums.
We cannot actually estimate what the majority's opinion is on this, so I don't agree with "speaking for others" or in representation of others.
It's not respecting someone's opinion when you're accusing them of whining in an indirect way now is it? You offered no feedback and instead wrote a condescending comment that was barely relevant to the post if at all.
As GM_Ganata has stated before, there are many who pay attention to the forums. So what if they don't comment? They are still reacting to a post. They are still participating and offering their opinions through the react button. Maybe someone said what they were thinking so well that the react button says it all!
I agree that the balancing isn't that fine and there are some issues that should get more attentions.
It's not the fault of just 2 people.
I tell you the problem with the balancing.
We do not have any information about mob stats or skill damage formulaes from OG.
Try balancing that.. it's a work for several years.. because you still have the stats from gear but nothing else.
If we had that info... piece of cake to get it more OG like..
Also, we do not have the clients full code.. only a little part.
Another problem: one group suggests a change, another whines.. (thats really exhausting)
Like in CBT.. in Discord a lot of people said the balancing is fine.. then we went to OB.. a week later people whined..
Well.. to the topic:
I will priorize the change of classes and skills.
But it wont be perfect after the first try. We need to make multiple adjustments over time. Because it may get imbalanced the other way.
The Mob lock in Shenzhen will be handled too.
We may not revert the changes made with "HH" there but lower the mobs move speed and add a feature to reduce flinching (if thats ok haha).
PvP is another topic.. it's the hardest to balance. It has a different damage calculation.
The weird stats of gear
I pushed out updates in CBT like crazy because I had time and motivation.
Now I got a lot of work and stuff to do.
So please be patient
Thank you for responding, it's good to hear from you!
While its true that few people actually post in the forums, many people still read the forums, post reactions, and vote in polls, as can be seen in other threads I have made What is the main reason you log in to the game? - Offtopic - Xen Rebirth | What would you like to see happen to mp pets? - Suggestions - Xen Rebirth | Halloween Art Contest (voting is over) - Events - Xen Rebirth
As far as AoE goes, its more important in this version of the game to level up due to how much easier it is to have to defense to aoe. In OG, we didn't have spa buff, def pets/mounts, or easy access to defense bell & capes, so AoE to level up was much less effectives. Single target parties were far more common back then. Now, classes that can solo AoE have a HUGE advantage over those that can't. Single target killing just doesn't give anywhere near as much exp as AoE does.
I do remember having spa buffs and basic mounts/pets in OG before Reborn. AoE was also important for leveling up in OG as well. I remember being apart of both types of parties (single kill and AoE).