Status Point

  • An overview of the status point system (POW, INT, AGI, MEN, STA, and WIS) and how it affects each class.

    =UNDER CONSTRUCTION=

    1 POW (Power)

    POW is the primarily status point for the Knight, Archer, and Templar class lines. POW increases Attack and Max Weight.

    1.1 Attack

    Class LineAttack per POW point
    Knight1.2
    Mage1
    Rogue.67
    Cleric1
    Archer.67
    Templar


    1.2 Max Weight

    Class LineMax Weight per POW point
    Knight30
    Mage50
    Rogue30
    Cleric50
    Archer30
    Templar30


    2 INT (Intelligence)

    INT is the primarily status point for the Cleric and Mage class lines. INT increases Magic.

    2.1 Magic

    Class LineMagic per INT point
    Knight1.5
    Mage1.5
    Rogue1
    Cleric1.5
    Archer1
    Templar1


    3 AGI (Agility)

    AGI is the primarily status point for the Rogue class lines. AGI increases multiple areas, but most notably increases Attack, (Basic) Attack Speed, and Dodge.


    --SECTION NEEDS MORE INFORMATION AND CONFIRMATIONS--

    3.1 Archer (AGI)

    1 attack per 2 points

    1 dodge per 3 points

    ~1.7 skill crit per 10 points

    ~(-0.1) Attack Speed every 14 points

    4.17 milliseconds less delay between skill casts

    4 MEN (Mentality)

    MEN is primarily a secondary status point for all classes. MEN increases multiple areas, but most notably increases Skill Critical, Hit Rate, and Skill Cast Speed (not shown).


    --SECTION NEEDS MORE INFORMATION AND CONFIRMATIONS--

    4.1 Archer (MEN)

    1 Hit rate per 3 points

    1 skill crit per 2 points

    ~1 dodge per 10 points

    ~3 critical per 10 points

    ~16.7 milliseconds less delay between skill casts

    5 STA (Stamina)

    STA only increases your Max HP. The value of each STA point differs across classes:

    5.1 Max HP

    Class LineHP per STA point
    Knight15
    Mage11
    RogueStarting with 1 Base STA point each Even number stat Point adds 14 HP each Odd number Stat point adds 12 HP
    Cleric10
    Archer12
    Templar10


    6 WIS (Wisdom)

    WIS only increases your Max MP. The value of each WIS point differs across classes:

    6.1 Max MP

    Class LineMP per WIS point
    Knight5
    Mage11
    Rogue8
    Cleric11
    Archer10
    Templar11


    7 Other

    7.1 Defense

    No status point grants Defense. Below are common examples in which Defense is externally obtained:

    • Gears (Helmets, Armors, Shoes, Gloves, Shields)
    • Costumes (e.g. Capes)
    • Enhanced Pearl Accessories
    • Pets & Mounts
    • Skills (e.g. Bless, Protection, Nobleshield, Bulwark)

    7.2 Movement Speed

    No status point grants Movement Speed. Below are common examples in which Movement Speed is externally obtained:

    • Gears (Shoes)
    • Costumes
    • Pets & Mounts
    • Skills (e.g. Rapid Step, Fury, Introspection)

Comments 6

  • Can confirm that max weight scales +30 for all physical classes, and +50 for all magic classes.

    Pulling some info from my archer guide here:

    FOR ARCHER:

    Pow increases the following stats:

    6.7 attack per 10 pow

    weight capacity by 30 per point


    Men increases the following stats:

    1 Hit rate per 3 points

    1 skill crit per 2 points

    ~1 dodge per 10 points

    ~3 critical per 10 points (useless stat - only used for basic attacks)

    ~16.7 milliseconds less delay between skill casts


    AGI increases the following:

    1 attack per 2 points

    1 dodge per 3 points

    ~1.7 skill crit per 10 points

    ~(-0.1) Attack Speed every 14 points (this is for basic attacks... useless aside for trolling players in pvp)
    4.17 milliseconds less delay between skill casts

    Thanks 1
  • Cleric 1POW -> 50 weight

    1POW -> 1 attk

    Thanks 1
  • INT for cleric scales 1INT -> 1.5 mag attk

    nice to see healers scale lowest on everything, even INT. It's like the acolyte cc comes with a broken leg and partial blindness in one eye.
    EDIT:trouble mathing in the morning...

    Thanks 1