Alchemist & Blacksmith Enhancement Guide

  • Under construction.

    List of all the items and gears you can enhance, and what stat is added per +1.

    1 Accessories

    Current accessories can be crafted by visiting the Alchemist NPC in Magic Refinery at Essene or Ore Refinery at Summerhill Street in Brynhilld. Success rate is based on inputting maximum number of Meridian Rs in crafting and enhancing.


    1.1 Pearls

    Base pearls can be enhanced to gain a random + stat along with an additional stat. Additional stat level is also randomized. Enhancing pearls require at least 1x Sirius Star, 1x Silkion, and 1x Overmaross. Meridian R is highly recommended to increase success rate3x for crafting and 4x for enhancing.


    DescriptionThis accessory will add POW/INT/AGI/MEN/STA/WIS to your Status Points.
    Level Requirement35 and above
    ObtainableCrafting and enhancing in Magic/Ore Refinery by the Alchemist NPC
    Success Rates[Crafting] 25% without Meridian R, 40% success rate With 3 Meridian R
    [Enhancing] 30% success rate
    Base StatsPOW, INT, AGI, MEN, STA, or WIS
    Additional StatsAttack, Defense, HP HealVal, Max HP, Max MP, MP HealVal
    Other Base stat goes up by +1 with the max being +5. Max level for the additional stats is lvl 4. Both stats are randomized and cannot be further enhanced.
    Additional Stats

    LevelsAttackDefenseHP HealValMax HPMax MPMP HealVal
    LV 1+2+1+4+20+10+2
    LV 2+4+2+8+40+20+4
    LV 3+6+3+12+60+30+6
    LV 4+8+4+16+80+40+8


    2 Gears

    All class armors, helmets, gloves, shoes, shields and weapons can be enhance using Xen Stones. Visit the Blacksmith NPC in Blacksmith Shop at Brynhilld, Jotunheim, or Albatross.


    Warning: Level requirement for all gears goes up by 1 per even number stat (+). For example, a level 66 gear at +2 will be level 67, +4 will be level 68, +6, will be level 69, etc.


    DescriptionAs you know, the higher the step, the lower the possibility for success, so don't blame me if it fails.
    Level Requirement16 and above
    Fail Rates[+4 to +5] Goes back to +3

    [+5 to +6] Goes back to +2

    [+6 to +7] Goes back to +0

    [+7 onward] Gear breaks
    OtherCan't enhance any Xenian gears.


    2.1 Armor/Helmet/Gloves

    No secondary stat is added to any Armor, Helmet, or Gloves of all classes. For each +1 added, defense goes up by +2.


    +1DEF: +2
    +2DEF: +4
    +3DEF: +6
    +4DEF: +8
    +5DEF: +10
    +6DEF: +12
    +7DEF: +14
    +8DEF: +16
    +9DEF: +18
    +10DEF: +20



    2.2 Shields

    A secondary stat is added on each applicable class shields which is successful dodge rate. This stat adds to your overall dodge. Archer and Mage classes do not have shields by default.


    +1Successful Dodge Rate: +1
    +2Successful Dodge Rate: +1 | DEF: +1
    +3Successful Dodge Rate: +2 | DEF: +1
    +4Successful Dodge Rate: +2 | DEF: +2
    +5Successful Dodge Rate: +3 | DEF: +2
    +6Successful Dodge Rate: +3 | DEF: +3
    +7Successful Dodge Rate: +4 | DEF: +3
    +8Successful Dodge Rate: +4 | DEF: +4
    +9Successful Dodge Rate: +5 | DEF: +4
    +10Successful Dodge Rate: +5 | DEF: +5


    2.3 Shoes

    A secondary stat is added on each class shoes which is movement rate. This stat adds to your overall movement speed.


    +1DEF: +2 | Movement Rate: +1
    +2DEF: +4 | Movement Rate: +1
    +3DEF: +6 | Movement Rate: +1
    +4DEF: +8 | Movement Rate: +1
    +5DEF: +10 | Movement Rate: +2
    +6DEF: +12 | Movement Rate: +3
    +7DEF: +14 | Movement Rate: +4
    +8DEF: +16 | Movement Rate: +5
    +9DEF: +18 | Movement Rate: +6
    +10DEF: +20 | Movement Rate: +7



    2.4 Weapons

    A secondary stat is added depending on the class weapon. If it is a Cleric or Mage class weapon, Max MP is added. If it is an Archer, Knight, Rogue, or Templar class weapon, Attack Rate is added.


            CLERIC & MAGEARCHER | KNIGHT | ROGUE | TEMPLAR
    +1Magic: +2Max MP: +10Attack: +2Attack Rate: -0.1 sec
    +2Magic: +4Max MP: +10Attack: +4Attack Rate: -0.1 sec
    +3Magic: +6Max MP: +10Attack: +6Attack Rate: -0.1 sec
    +4Magic: +8Max MP: +10Attack: +8Attack Rate: -0.1 sec
    +5Magic: +10Max MP: +20Attack: +10Attack Rate: -0.1 sec
    +6Magic: +12Max MP: +20Attack: +12Attack Rate: -0.2 sec
    +7Magic: +14Max MP: +20Attack: +14Attack Rate: -0.2 sec
    +8Magic: +16Max MP: +20Attack: +16Attack Rate: -0.2 sec
    +9Magic: +18Max MP: +20Attack: +18Attack Rate: -0.2 sec
    +10Magic: +20Max MP: +20Attack: +20Attack Rate: -0.2 sec


    3 Pets

    Usage of pets can be categorized into skill pets and mounts. Visit the Alchemist NPC in Magic Refinery at Essene or Ore Refinery at Summerhill Street in Brynhilld.

    3.1 Mounts

    A pet from Jarika's Pet Quest can be mounted and enhanced for a random stat. Mounting a pet and enhancing a mount will require at least 1x Sirius Star, 1x Silkion, and 1x Hypermill each. Meridian R is highly recommended to increase success rate.


    DescriptionA pet strong enough to mount.
    Level Requirement35 and above
    ObtainableMounting a pet from Jarika's Pet Quest or obtaining mounts via Token Exchange NPC, Pet Merchant NPC, and more.
    Success Rates[Mounting Basic Pet] 60% success rate

    [LVL 1]
    45% success rate

    [LVL 2] 40% success rate

    [LVL 3] 35% success rate
    Base Stats[Basic Mounts]
    Max ATK, Max DEF, Max HP, Max MP, or Max WT

    [High Tier Mounts]
    % DEF, % HP, % MAGIC, % MP, or % ATTACK
    OtherFor basic tier mounts 9% is the max percent, while high tier mounts it is 15%
    Basic Mounts
    IncludesAlvin, Bernard, Dino, Felix, Hippo, Lion, Piggy, Pony, Teddy, Tiger
    More InfoEach basic mount comes with 3% Attack/Magic Rate per level for a total of 9% Attack/Magic Rate at Lv 3. Each level also adds +1 movement rate for a total of +4 movement speed at Lv 3.
    LevelsMax Attack (AP)Max DEFMax HPMax MPMax WT
    LVL 1+2+2+30+30+50
    LVL 2+4+4+60+60+100
    LVL 3+6+6+90+90+150

    High Tier Mounts

    IncludesAfriphant, Ark Golem, Bull, Camel, Dragon, Fawn, Gryphon, Husky, Ifrixion, KungFu Lion, Panda, Spiritz, Spiritz R, White Tiger, Wyvern
    More InfoA player can enhance their high tier mount to max lvl 3, but must meet the specific level requirements ONLY if it rolls to a % DEF mount.

    % DEF Player Level Requirement are the following:
    - Level 75 for 5% def
    - Level 105 for 10% def
    - Level 131 for 15% def

    Other % stats do not apply to this rule and can immediately take advantage of 15% max when mount is enhanced to level 3.

    Mount Level% DEF, % HP, % MAGIC, % MP, % ATTACK
    LVL 15%
    LVL 210%
    LVL 315%



    3.2 Skill Pets

    A pet from Jarika's Pet Quest can be enhanced to gain a random skill at lvl 1. Skilling a pet will require at least 1x Sirius Star and 1x Silkion. Enhancing a skill pet (skill pet training) will require 2x Vitamin Powder and 2x Hypermill. At least 10x Meridian R are highly recommended to increase success rate.


    DescriptionSummon an enhanced Bow Wow/Elephant/Fatty/Hippocampus/Monkey/Parrot/Poodle/Tinker Bell/White Cat/Yellow Cat.
    Level Requirement35 and above
    ObtainableFinish Jarika's Pet Quest for a base pet and visiting the Alchemist NPC
    Success Rate[Skilling] 60%
    [Lvl 1 to 10] 45%
    SkillsAttack, Crit, Defense, Dodge, Max HP, Max MP, Max Weight, Skill Crit
    OtherThe skills and its levels are at random and the pet cannot be mounted once it has a skill.

    LevelsAttack/MagicDefenseDodgeHit RateMax HPMax MPMax WTSkill Crit
    LVL 1+2+1+1+5+10+10+20+1
    LVL 2+4+2+2+10+20+20+40+2
    LVL 3+6+3+3+15+30+30+60+3
    LVL 4+8+4+4+20+40+40+80+4
    LVL 5+10+5+5+25+50+50+100+5
    LVL 6+12+6+6+30+60+60+120+6
    LVL 7+14+7+7+35+70+70+140+7
    LVL 8+16+8+8+40+80+80+160+8
    LVL 9+18+9+9+45+90+90+180+9
    LVL 10+20+10+10+50+100+100+200+10



    4 Wings

    All wings that can be enhanced require at least 1x Sirius Star, 1x Silkion, and 1x Equisible. Meridian R and Pibrium R are highly recommended. Visit the Alchemist NPC in Magic Refinery at Essene or Ore Refinery at Summerhill Street in Brynhilld.


    Note: Success rates are based on including the maximum number of Meridian R's a player can put when enhancing.


    4.1 Butterfly Wings

    DescriptionFloat like a butterfly, sting like a bee!
    Level Requirement40 and above
    Obtainable70 Platinum Tokens at Token Exchange NPC in Tramis Mansion
    Success Rates20% success rate at +0, 35% success rate at +1-10
    Confirmed Base Stats (so far)POW, INT
    OtherComes in 3 different colors: Blue, Pink, and Yellow

    Butterfly’s max stat ends at +7 instead of the usual +10.
    +0Movement Rate: +1
    +1Base Stat: +1 | Movement Rate: +1
    +2Base Stat: +2 | Movement Rate: +1
    +3Base Stat: +2 | Movement Rate: +2
    +4Base Stat: +3 | Movement Rate: +2
    +5Base Stat: +3 | Movement Rate: +4
    +6Base Stat: +4 | Movement Rate: +4
    +7Base Stat: +4 | DEF: +8 | Movement Rate: +4



    4.2 Robo Wings

    DescriptionShow your Power with these wings!
    Level Requirement40 and above
    Obtainable70 Platinum Tokens at Token Exchange NPC in Tramis Mansion
    Success Rates20% success rate at +0, 25% success rate at +1-10
    Confirmed Base Stats (so far)POW, INT, or AGI
    OtherCredit to Robot for completing them to +10!
    +0Movement Rate: +2
    +1Base Stat: +1 | Movement Rate: +2
    +2Base Stat: +2 | Movement Rate: +2
    +3Base Stat: +2 | Movement Rate: +4
    +4Base Stat: +3 | Movement Rate: +4
    +5Base Stat: +3 | Movement Rate: +5
    +6Base Stat: +4 | Movement Rate: +5
    +7Base Stat: +4 | Movement Rate: +6
    +8Base Stat: +5 | Movement Rate: +6
    +9Base Stat: +5 | DEF: +10 | Movement Rate: +6
    +10Base Stat: +5 | DEF: +10 | Movement Rate: +8



    4.3 Wings of the Goddess

    DescriptionA wing created with mysterious powers.
    Level Requirement85 and above
    ObtainableCrafting in Magic/Ore Refinery by the Alchemist NPC
    Success Rates[Crafting] 5% success rate without Meridian R, 20% success rate with 3 Meridian R

    [+0 to +1] 10% Success Rate without Meridian R, 40% success rate with 6 Meridian R

    [+1 to +2] 10% Success Rate without Meridian R, 35% success rate with 5 Meridian R

    [+2 to +3] 10% Success Rate without Meridian R, 30% success rate with 4 Meridian R

    [+3 to +4] 10% Success Rate without Meridian R, 25% success rate with 3 Meridian R

    [+4 to +5] 10% Success Rate without Meridian R, 20% success rate with 2 Meridian R (?)
    Base StatsPOW, INT, AGI, MEN, STA, or WIS
    Secondary Stats[Attack] Attack: +24

    [Defense]
    DEF: +12

    [HP HealVal] HP Recovery Amount: +15

    [Max HP] Max HP: +150

    [Max MP] Max MP: +100

    [Max WT]
    Max WT: +130

    [MP HealVal]
    MP: Recovery Amount: +10
    OtherWhite wings are Jureah's and black wings are Plutan's.
    +0Base Stat: +1Static Secondary StatMovement Rate: +1
    +1Base Stat: +2Static Secondary StatMovement Rate: +1
    +2Base Stat: +3
    Static Secondary StatMovement Rate: +1
    +3Base Stat: +4
    Static Secondary StatMovement Rate: +1
    +4Base Stat: +5Static Secondary StatMovement Rate: +1
    +5Base Stat: +6Static Secondary StatMovement Rate: +1